Archive for November, 2015
Since February 2015, I’m working on an adventure game called “The Count Lucanor“.
The project is a kind of fork of Catequesis. We decided to create a smaller game, in order to be able to polish the engine, improve the tools and actually release a game in less than a year. Catequesis is a big project with a long and complex story and we need to have a perfectly polished release to hit big.
Back to “The Count Lucanor”, the game is currently in Greenlight process and needs your vote to be able to be published on Steam. If you have a steam account, please visit and give us your vote ( whether it’s yes or no of course, i’m not forcing anyone here 😉 )